Recently I was interview by Glyph a.k.a. Foxee for her blog Near Miscellany, here’s an excerpt:
Has the software come together quickly or has it been a long process of development?
I’m a bit like Sherlock Holmes without the opium when it comes to creative endeavors, I have periods of manic productivity which punctuate long stretches of inaction. The online version of Write or Die didn’t exist in September 2008 and was finished by October 25th, 2008. The same goes for the desktop edition, that came together in October 2009. It will likely be the same way for the iPad version I intend to write. Everything’s been finished just in time for NaNoWriMo. I need to be right up against a deadline to have any hope of finishing anything. I expect I’m not alone in this.
Read the rest of the interview.